In the town of Snake eyes, on the frontiers of the Wild West, disputes are settled with a different kind of duel. As sheriff, you've gotta clean up this town, one dice roll at a time.

Players each start with one die in their hand, then draw two dice per turn from their deck. You can see your opponent's hand and vice versa. You and your opponent each pick two in secret from your hand, then roll at the same time.

Some dice are run-of-the-mill, while others... well, just make sure you read the description!

Whoever wins the round deals damage to the loser equal to the difference in rolls. If your enemy's health reaches zero, you win the round and get to pick one of their rarest dice to take with you.

But if your health reaches zero, it's game over partner. Keep that hat on tight!

Dice Types:

NameDescriptionFaces
Cow pie Did you just touch that..? Draw one extra die. 1, 1, 2, 2, 3, 3
Tumbleweed A run-of-the-mill six-sided die. 1, 2, 3, 4, 5, 6
Scorpion A more dangerous, high-risk/reward die. 1, 1, 2, 6, 6, 6
Cactus Stable but prickly. 2, 2, 4, 4, 4, 6
Lasso Giddy-up! Draw one extra die. 2, 2, 3, 4, 5, 6
Spur When discarded (not rolled), draw two new dice. Yee-haw! 1, 2, 3, 4, 5, 6
Horseshoe Some would call this lucky... 3, 3, 3, 5, 6, 6
Cornbread Recover two health when rolled. Dry but tasty! 1, 2, 3, 4, 5, 6
Sassafras A staple crop. If the player rolling this does damage, add the damage to their health. 2, 2, 4, 4, 6, 6
Wagon wheel Anyone need a spare? Draw three new dice when discarded (not used). 2, 2, 3, 4, 5, 5
Heifer Queen of the plains. If played with the Longhorn, this die deals double damage. 2, 2, 4, 4, 4, 4
Moonshine What's in this, anyway? If your total roll is an odd number, take zero damage. 2, 2, 3, 5, 5, 5
Coyote Close the chicken coop! If played with another coyote, double your total roll. 3, 3, 3, 5, 6, 6
Bronco Easy there, big fella! Draw three extra dice. 3, 3, 3, 4, 6, 6
Gold rush There's gold in them pouches! Discard your entire hand, then draw six. 4, 4, 4, 5, 5, 6
Rattlesnake What's that sound? Discard two dice to use (one for each fang). If your total roll is an even number, double the total roll. 5, 5, 6, 6, 6, 6
Longhorn Watch the horns! Discard one die from hand to use. If the person rolling does damage, the damage is doubled. 4, 4, 5, 5, 6, 6
Six shooter Discard one die from hand to use. A cowboy's best friend. 6, 6, 6, 6, 6, 6
Dynamite Blow it to hell! Both players discard their hand, then draw three. 6, 6, 6, 6, 6, 6

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